| Climate |
Temperate |
| Terrain |
Forests |
| Frequency |
VR |
| Organization |
Solitary |
| Activity Cycle |
Night |
| Diet |
Carnivore |
| Intelligence |
1 |
| Treasure |
nil |
| Alignment |
N |
| No. Appearing |
1-3 |
| Armor Class |
3 |
| Movement |
9, Fl (D) |
| Hit Dice |
5+4 |
| THAC0 |
15 |
| No. of Attacks |
1 |
| Damage |
2d8 |
| Special Attacks |
TRUE |
| Magic Resistance |
0 |
| Size |
L |
| Morale |
8 |
| XP Value |
420 |
| Type |
Monster |
| Campaign |
Kara-Tur |
| Other Names |
Earthquake Beetle |
| Page |
KTMC |
| Notes |
beetle-like, smell 100 yrds, attack: mandibles (unable to hold prey well), attack to defend self & killing food, can create tremors by striking abdomen on ground: rnd 1- all 5' save vs BW or fall; #2- all 10' same; #3- 15' same, 5' 1d6 dmg & no att; #4- all 20' same, 10' same; #5- 25' same, 15' same, cracks in earth 5'; 6#- 30' same, 20' same, 10' earthquake |
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