| Climate |
Any |
| Terrain |
Any |
| Frequency |
VR |
| Organization |
Solitary |
| Activity Cycle |
Any |
| Diet |
Nil |
| Intelligence |
16 |
| Treasure |
nil |
| Alignment |
CN |
| No. Appearing |
1 |
| Armor Class |
-1 |
| Movement |
15, Fl 20 |
| Hit Dice |
10 |
| THAC0 |
11 |
| No. of Attacks |
3/2 |
| Damage |
1d10+8 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
35% |
| Size |
L |
| Morale |
special |
| XP Value |
special |
| Type |
Special |
| Campaign |
Any |
| Page |
LL 22 |
| Notes |
see LL 6, fighter 10/wizard 10, STR 20, DEX 19, CON 18, WIS 15, CHR 18, form: huge chief of unknown tribe, carries club & war lance (1d10 dmg each, 18/00 STR to weild), lance fires a lightning bolt 900 yrds never misses 2d10 dmg, +1 weapons to hit, cast spells as 10th lvl wizard from invocation/evocation schools up to 5th lvl |
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