Imp, Blood Sea (Vapor)

Climate Sub-Trop/Trop
Terrain Water, Ocean
Frequency VR
Organization School
Activity Cycle Night
Diet Special
Intelligence 11
Treasure E
Alignment CE
No. Appearing 10-40
Armor Class 4 or 1
Movement 12, Fl 24 (A), Sw 6
Hit Dice 5+3
THAC0 15
No. of Attacks 1
Damage 1d6 or 1
Special Defenses TRUE
Magic Resistance 0
Size T
Morale 11
XP Value 975
Type Humanoid
Campaign Dragonlance
Page DLMC
Notes hateful, vicious, poly freely between red mist & 2' tall humanoid, comm w/other sea imps by telepathy, rise during night storms, attack ships, in humanoid: att chill touch & no fly (AC 4), mist form: all attacks against it -2 & 1 chill dmg (AC 1), if struck by lightning 10% of generating copy of self, mag weap to hit, imm to sleep, charm, cold, paraly & poison

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