Imp, Assassin

Climate Any
Terrain Any
Frequency R
Organization Solitary
Activity Cycle Any
Diet Carnivore
Intelligence 11-12
Treasure O
Alignment LE
No. Appearing 1
Armor Class 0
Movement 6, Fl 18 (B)
Hit Dice 3
THAC0 17
No. of Attacks 1
Damage 1d4
Special Attacks TRUE
Special Defenses TRUE
Magic Resistance 50%
Size T
Morale 8-10
XP Value 975
Type Monster
Campaign Ravenloft
Page RV 32
Notes clever, 1' tall, bat-like wings, infravision 60', speak own, can invisible, det magic & find traps at will, 3/day: knock & cause light wounds, 1/day: command, -3 opp surp, att: tail stinger, save vs poison or feign death 2d4 days, imm: fire, cold, elect, & poison, save as 7 HD, +2 weap to hit, regen 1/rnd, may be an evil wizards familiar, tool of dark powers

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