| Climate |
Temp/Trop |
| Terrain |
Coast |
| Frequency |
UC |
| Organization |
Band |
| Activity Cycle |
Any |
| Diet |
Omnivore |
| Intelligence |
8-12 |
| Treasure |
A |
| Alignment |
LE |
| No. Appearing |
30-180 |
| Armor Class |
10 |
| Movement |
12 |
| Hit Dice |
1 |
| THAC0 |
20 |
| No. of Attacks |
1 |
| Damage |
weapon |
| Special Attacks |
TRUE |
| Magic Resistance |
0 |
| Size |
M |
| Morale |
11 |
| XP Value |
varies |
| Type |
Humanoid |
| Campaign |
Kara-Tur |
| Other Names |
Sea Pirate |
| Page |
KTMC |
| Notes |
merceless pirates, low class, fled homelands or mercinaries, speak trade & local common, fearless in combat, take no prisoners, may take slaves (usually sold), attack +2 & dmg +1, 1d6+1 hp, uses: hara-ate-gawa, sword, spear, bow, do-maru, kote & haramaki, leaders (10th lvl) carry sword & bow & have 8th lvl lieutenants, 5%/30 a 6th-9th wu jen |
Description
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