| Climate |
Any |
| Terrain |
Urban |
| Frequency |
R |
| Organization |
Band |
| Activity Cycle |
Any |
| Diet |
Omnivore |
| Intelligence |
3-18 |
| Treasure |
K, L |
| Alignment |
LG |
| No. Appearing |
2-20 |
| Armor Class |
varies |
| Movement |
12 |
| Hit Dice |
varies |
| No. of Attacks |
1 |
| Damage |
weapon |
| Magic Resistance |
0 |
| Size |
M |
| Morale |
13-14 |
| XP Value |
varies |
| Type |
Humanoid |
| Campaign |
Dragonlance |
| Page |
DLMC |
| Notes |
small mobile groups of fighters using guerilla tactics, fight for freedom, do not wear uniforms, good fighters, att +1 w/ melee weapons, can use almost any weapon (see table to determine), 20% have shields, 30% have armor (leather, padded, studded & 10% chain), no perm base, few have magic weap, may have wizards, thieves & priests, survivalists |
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