Human, Gentry

Climate Any
Terrain Urban
Frequency C
Organization Group
Activity Cycle Any
Diet Omnivore
Intelligence varies
Treasure J, K, L, M, N, Q
Alignment any
No. Appearing 1-20
Armor Class 10
Movement 12
Hit Dice 1
THAC0 20
No. of Attacks 1
Damage weapon
Magic Resistance 0
Size M
Morale 9
XP Value 15
Type Humanoid
Campaign Any
Page MM 196
Notes upper class but not royalty, wealth & connections give them power, usually accumpanied by servants and guards (1st - 6th lvl fighters), usually armed w/ daggers & short swords

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