Human, Berserker

Climate Any
Terrain Any
Frequency R
Organization Band
Activity Cycle Any
Diet Omnivore
Intelligence varies
Treasure nil
Alignment NG
No. Appearing 10-100
Armor Class 7 (10)
Movement 12
Hit Dice 1
THAC0 20
No. of Attacks 2 or 1
Damage weapon
Special Attacks TRUE
Magic Resistance 0
Size M
Morale 20
XP Value 15
Type Humanoid
Campaign Any
Sources OMI 67, DRC 161
Page MM 196
Notes violent war parties, drive themselves berserk during battle, may attack 1 @ +2 or 2 @ normal, use leather armor & shields, any weapon, when not in combat they may be mistaken for normal warrior bands

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