| Climate |
Arctic |
| Terrain |
Mountains |
| Frequency |
R |
| Organization |
Tribe |
| Activity Cycle |
Any |
| Diet |
Omnivore |
| Intelligence |
8-10 |
| Treasure |
C |
| Alignment |
LE |
| No. Appearing |
20-80 |
| Armor Class |
10 |
| Movement |
12 |
| Hit Dice |
1 |
| THAC0 |
20 |
| No. of Attacks |
1 |
| Damage |
weapon |
| Magic Resistance |
0 |
| Size |
M |
| Morale |
10 |
| XP Value |
varies |
| Type |
Humanoid |
| Campaign |
Kara-Tur |
| Other Names |
Sea Pirate |
| Page |
KTMC |
| Notes |
war-like, speak own & trade, ambush & attack anyone entering their territory, use: club, spear, stone axe, long sword, wear heavy furs (AC 9) & leather (AC 8), skins give natural camo (opp surp -5), led by 7th or 8th lvl barbarian, tribes include fighters of various levels, most are lvl 1 fighters |
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