Human, Barbarian, Frost

Climate Arctic
Terrain Mountains
Frequency R
Organization Tribe
Activity Cycle Any
Diet Omnivore
Intelligence 8-10
Treasure C
Alignment LE
No. Appearing 20-80
Armor Class 10
Movement 12
Hit Dice 1
THAC0 20
No. of Attacks 1
Damage weapon
Magic Resistance 0
Size M
Morale 10
XP Value varies
Type Humanoid
Campaign Kara-Tur
Other Names Sea Pirate
Page KTMC
Notes war-like, speak own & trade, ambush & attack anyone entering their territory, use: club, spear, stone axe, long sword, wear heavy furs (AC 9) & leather (AC 8), skins give natural camo (opp surp -5), led by 7th or 8th lvl barbarian, tribes include fighters of various levels, most are lvl 1 fighters

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