| Climate |
Any |
| Terrain |
Urban |
| Frequency |
VR |
| Organization |
Solitary |
| Activity Cycle |
Night |
| Diet |
Special |
| Intelligence |
11-12 |
| Treasure |
nil |
| Alignment |
CE |
| No. Appearing |
1 |
| Armor Class |
0 |
| Movement |
Fl 15 (A) |
| Hit Dice |
4+3 |
| THAC0 |
15 |
| No. of Attacks |
0 |
| Damage |
nil |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
M |
| Morale |
20 |
| XP Value |
5000 |
| Type |
Monster |
| Campaign |
Forgotten Realms |
| Page |
FR2MC |
| Notes |
invisible (true seeing reveals humanoid), can't speak, no physical dmg, overpowers victims w/ any 1 emotion (hate, fear, passion, etc), drawn to those who are struggling w/emotion, save vs spell to avoid (safe 24 hrs), otherwise enter rage & no memory 30 min, mag weap to hit (1/2 dmg), imm: fire, cold, elect, sleep, etc, each has a weakness (per DM) |
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