Hai Nu

Climate Sub-Trop/Trop
Terrain Water, Ocean
Frequency R
Organization School
Activity Cycle Any
Diet Carnivore
Intelligence 8-14
Treasure U
Alignment LN
No. Appearing 4-40
Armor Class 7
Movement 6, Sw 15
Hit Dice 1 to 4
No. of Attacks 1
Damage weapon
Special Defenses TRUE
Magic Resistance 0
Size M
Morale 11
XP Value 35-175
Type Humanoid
Campaign Kara-Tur
Page KTMC
Notes aquadic, breath air & water, spend short time on land (dmg 1/rnd), speak own & court of Sea Lord, only fight to defend homes & hunting area, use: trident, spear, sh swd, dagger or net, 40% of 3d4 sharks, porpoises or whales with them, 2d6 sharks defend their community, imm to water att, DD from fire, +1 dmg/die from cold, young have 1d2 hp & AC 10

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