| Climate |
Sub-Trop/Trop |
| Terrain |
Water, Ocean |
| Frequency |
R |
| Organization |
School |
| Activity Cycle |
Any |
| Diet |
Carnivore |
| Intelligence |
8-14 |
| Treasure |
U |
| Alignment |
LN |
| No. Appearing |
4-40 |
| Armor Class |
7 |
| Movement |
6, Sw 15 |
| Hit Dice |
1 to 4 |
| No. of Attacks |
1 |
| Damage |
weapon |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
M |
| Morale |
11 |
| XP Value |
35-175 |
| Type |
Humanoid |
| Campaign |
Kara-Tur |
| Page |
KTMC |
| Notes |
aquadic, breath air & water, spend short time on land (dmg 1/rnd), speak own & court of Sea Lord, only fight to defend homes & hunting area, use: trident, spear, sh swd, dagger or net, 40% of 3d4 sharks, porpoises or whales with them, 2d6 sharks defend their community, imm to water att, DD from fire, +1 dmg/die from cold, young have 1d2 hp & AC 10 |
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