Gurik Cha'ahl

Climate Temperate
Terrain Forests
Frequency R
Organization Solitary
Activity Cycle Night
Diet Omnivore
Intelligence 2-4
Treasure nil
Alignment CE
No. Appearing 1-2
Armor Class 8
Movement 6
Hit Dice 2
THAC0 19
No. of Attacks 1
Damage 1d6
Special Attacks TRUE
Magic Resistance 0
Size M
Morale 9
XP Value 65
Type Monster
Campaign Dragonlance
Page DLMC
Notes ghost people, offspring of Ilquar goblins, apprear as abnormal goblins, cowardly, cunning, stealth, deceitful, MS 70%, natural camouflage in woods (75%, -30% if looking for it & -30% if moving), -4 opp surp (-2 if not MS), will cause a lot of harm in battle or steal useful items & flee, rarely work in groups, do not trust others (even own kind)

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