Guardinal, Cervidal

Climate Any
Terrain Any
Frequency C
Organization Family
Activity Cycle Day
Diet Herbivore
Intelligence 11-12
Treasure incidental
Alignment NG
No. Appearing 1 (2-5)
Armor Class 2
Movement 18, Jp 3
Hit Dice 4+2
THAC0 17
No. of Attacks 3
Damage 1d6+2/1d6+2 /1d12+3
Special Attacks TRUE
Special Defenses TRUE
Magic Resistance 20%
Size M
Morale 13-14
XP Value 3000
Type Humanoid
Campaign Planescape
Page PSII 45
Notes see general, satyr-like, peaceful, att: hoof/hoof/butt, STR 18, att from butt +3, charge inflicts 2d12+3, antler touch: (1) negates all poison, acid, etc (2nd save +6), (2) illusions are despelled, (3) any summ, conj or extraplanar creature must save vs spell or be returned, can: bless, commnd, det pois & light, 1/day: hold persn (1), mag miss (2) or suggest

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