Grimlock

Climate Any
Terrain Mountains
Frequency UC
Organization Tribe
Activity Cycle Night
Diet Carnivore
Intelligence 8-10
Treasure K, L, M (B)
Alignment NE
No. Appearing 20-200
Armor Class 5
Movement 12
Hit Dice 2
THAC0 19
No. of Attacks 1
Damage 1d6 or weapon
Special Defenses TRUE
Magic Resistance 0
Size M
Morale 11
XP Value 35
Type Humanoid
Campaign Any
Sources FFMC, FF 48
Page MM 179
Notes powerfully-built, totally blind w/smell & hearing "see" 20', immune vision effect spells, noise spells can 'blind' them: att -2 & see 10' (also perfumes, etc), groups have leaders & champions, attack: hands or weapon (axe or sword), all save as 6th fight, +1 to their surprise, morale +1/every leader w/group, 10% medusae in lair, eat human flesh

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