Golem, Scarecrow, Conscious

Climate Any
Terrain Any
Frequency VR
Organization Solitary
Activity Cycle Night
Diet Nil
Intelligence 8-10
Treasure nil
Alignment NE
No. Appearing 1
Armor Class 2
Movement 9
Hit Dice 5
THAC0 15
No. of Attacks 1 + gaze
Damage 1d6 + charm
Special Attacks TRUE
Special Defenses TRUE
Magic Resistance 0
Size M
Morale 13-14
XP Value 1400
Type Monster
Campaign Any
Page MM 170
Notes general info MM 164, cunning, hate life & kill often, do not speak, gaze@ 1 creature w/40' save vs spell or be held until scarecrow dies or leaves area 1 turn, touch same effect, strikes same victim until dead while charm others, fire causes +1 att & +1/die dmg, immune cold, move toward cold areas killing all they encounter

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