Giant, Frost, Witch Doctor

Climate Arctic
Terrain Land
Frequency VR
Organization Tribe
Activity Cycle Any
Diet Omnivore
Intelligence 5-10
Treasure E
Alignment CE
No. Appearing 1
Armor Class 0 (5)
Movement 12 (15)
Hit Dice varies
THAC0 7
No. of Attacks 1
Damage 1d8 or 2d8+9
Special Attacks TRUE
Special Defenses TRUE
Magic Resistance 0
Size H
Morale 13-14
XP Value varies
Type Monster
Campaign Any
Sources OMI 44, DRC 179
Page MM 140
Notes same as normal giant except as follows, if group is led by chieftain then 80% of spellcaster (80% shaman & 20% witch doctor), priest/wizard of up to 7th lvl/3rd lvl, cast spells from: healing, charm, protection, divination & weather, prefer unseen servant, shock grasp, det magic, ventrilo, deeppockets, esp, mirr image & invisibility

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