Giant, Fire, Shaman

Climate Temp/Trop
Terrain Any
Frequency VR
Organization Tribe
Activity Cycle Any
Diet Omnivore
Intelligence 5-10
Treasure E
Alignment LE
No. Appearing 1
Armor Class -1 (5)
Movement 12 (15)
Hit Dice 15+2-5 hp
THAC0 5
No. of Attacks 1
Damage 1d8 (fist) or 2d10+10 (weapon)
Special Attacks TRUE
Special Defenses TRUE
Magic Resistance 0
Size H
Morale 15-16
XP Value 9000-12,000
Type Monster
Campaign Any
Sources OMI 44, DRC 179
Page MM 137
Notes same as normal giants except as follows, 20% of band having a shaman (80%) or witch doctor (20%), casts spells from spheres of elemental, healing, charm, protection, divination & combat, all at up to 7th lvl

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