| Climate |
Any |
| Terrain |
Desert |
| Frequency |
VR |
| Organization |
Tribe |
| Activity Cycle |
Day |
| Diet |
Omnivore |
| Intelligence |
8-10 |
| Treasure |
B |
| Alignment |
N |
| No. Appearing |
2-20 |
| Armor Class |
1 |
| Movement |
15 |
| Hit Dice |
13 |
| THAC0 |
7 |
| No. of Attacks |
1 |
| Damage |
1d10 or 2d6+7 (spear) |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
H |
| Morale |
14 |
| XP Value |
5000 |
| Type |
Monster |
| Campaign |
Any |
| Page |
MM 134 |
| Notes |
prefer to fight mounted (giant lizards, insects, rocs or undead horses), use spears (range 3/6/9), fist 1d10, chieftains may use scimitar (2d8+7), these giants gradually turn to stone, skin is camo w/sand (surprise 1-4 on d10, 1d10 of detecting), summ 1d6 giants or 3d10 mounts from rock (2d6 turns), some children summ 2d10 mounts for adult riders |
Description
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