| Climate |
Any |
| Terrain |
Desert |
| Frequency |
R |
| Organization |
Pack |
| Activity Cycle |
Night |
| Diet |
Scavenger |
| Intelligence |
13-14 |
| Treasure |
C |
| Alignment |
NE |
| No. Appearing |
1-3 |
| Armor Class |
0 |
| Movement |
18, Br 3, Cl 12 |
| Hit Dice |
4 |
| THAC0 |
15 |
| No. of Attacks |
3 |
| Damage |
1d6/1d6/2d6 |
| Special Attacks |
TRUE |
| Special Defenses |
TRUE |
| Magic Resistance |
0 |
| Size |
L |
| Morale |
8-10 |
| XP Value |
1400+ |
| Type |
Undead |
| Campaign |
Any |
| Page |
MAII 62 |
| Notes |
undead elemental cousins of genies, female shapeshifters (feet always remain as donkey), attack: claw/claw/bite, +1 weapons to hit, cast: shock grasp, invisible, bestow curse & poly self, 1/2 dmg from falls, holy water 2d6, -1 to hit in daylight, immune: sleep, charm, hold, cold, paraly & poison, turned as ghast (mage as wraith), 1 in 6 mage up to 7th lvl |
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